| League Rulebook |
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I. Legend Car Game & Mod
1. This league uses the NASCAR Heat Game Engine. Download NASCAR Heat 2. This league races the Legend Car Heat mod for NASCAR Heat. Download LCH Mod II. Legend Car Events 1. Race Times a. Events are held weekly on Friday nights. b. Race qualifying begins at 9:55 pm Eastern. c. Races begin at 10:00 pm Eastern post-qualifying. 2. Race Specs a. Races are run in Expert mode. b. Races are run with 1X wear factor. c. Races are run without black flags. d. Races are approximately 20 minutes in length. e. Setups are fixed or open depending on the race, see the current schedule for details. f. Restarts will only occur due to a grid or server issues. g. If needed a pace lap will be issued as determined by League Officials. h. Pit road entry speed limit is 50mph. 3. Race Scoring a. All drivers are scored for each event under their race name. b. Registration is required to be scored for, or to enter, an event. c. Substitute drivers are not permitted and the driver will be scored under their own name. d. All registered drivers are permitted 2 provisionals per season if they are unable to attend a race. Drivers must notify race officials before the event takes place to receive their provisional and points. e. All drivers must be approved during pre-race practice sessions by League Officials. 4. All-Star Race Rules a. Competition caution is called near the half way point, drivers must slow to 50mph single-file. b. Competition caution race restart occurs near the start of the next lap as called by a League Official. III. Legend Car Championship System 1. Driver Points a. All drivers are eligible to receive driver points under the name for which they are scored. (II.3.a) b. Drivers must "Sign-Up" for each series prior to an event in a series they wish to receive driver points for. c. Points are not awarded for special races, these are considered exhibition races. d. Driver Points System: 20 Points for 1st place, -1 point each position following. 1 point for winning the race. 1 point for winning the pole. 1 point for having the fastest race lap. 1 point for leading a lap. 1 point for leading the most laps. 1 point for finishing in last running place not including a DNF. e. Points are awarded to drivers using a provisional in last place based on notification order. (II.3.d) f. Points positions are determined in the following order: Most Points Most Starts Most Wins Most Poles Most Top 5's Most Top 10's Least Last Running Place's (Stick It Out Award's) Most Bonus Points Least Penalty Points 2. Team Points a. All drivers are eligible to contribute team points to the team they select when they start an event. (III.2.b) b. Drivers must "Sign-Up" with a team for each series prior to an event in a series they wish to contribute team points for. c. Drivers cannot change teams once they have contributed points to a team during each series's season. d. Team points are not awarded for special races, these are considered exhibition races. e. Team Points System: Total Finishing Positions of Team's Drivers / Total Number of Starts of Team's Drivers / Total Events Started by Team * Total Points Events This Season f. Points positions are determined in the following order: Event Weighted Average Finish (Lowest Numeric Value) Most Wins Most Poles Most Top 5's Most Top 10's IV. Legend Car Penalty System 1. Generic Penalties a. Drivers may request an official review of an incident within 1 week of a race's completion. b. Drivers may request an official review of a penalty they receive within 2 weeks of a race's completion. c. Multiple violations will lead to driver suspensions or league bans. 2. Server Penalties a. A violation of HeatFinder Public Server Guidelines (V.1.b). -10 Points per violation b. A violation of SpeedSims Ventrilo policies (V.2.c). -10 Points per violation c. Overriding league officials in control of an event server. League ban. 3. Race Penalties a. Reckless driving that affect another racers performance. -1 Point per violation b. Recklessly blocking another driver and affecting their performance. -1 Point per violation c. Endangering another driver with on-track actions affecting their performance. -1 Point per violation d. Forcing another driver into a road course penalty trap. -1 Point per violation, Victim +2 Seconds per trap e. Recklessly re-entering the racing surface from the apron or off-track affecting another racers performance. -1 Point per violation 4. Special & All-Star Race Penalties a. Reckless driving that affect another racers performance. -1 Second per violation b. Recklessly blocking another driver and affecting their performance. -1 Second per violation c. Endangering another driver with on-track actions affecting their performance. -1 Second per violation d. Forcing another driver into a road course penalty trap. Victim +2 Seconds per trap e. Recklessly re-entering the racing surface from the apron or off-track affecting another racers performance. -1 Second per violation f. Violating competition caution policies (II.4). Disqualification g. Restarting the race in a higher position than permitted. Disqualification V. Servers 1. Race Server a. Events are held in HeatFinder Public Server 1. IP - 1.heatfinder.net b. Please respect the HeatFinder Public Server guidelines. View Guidelines 2. Chat Server a. Ventrilo "voice" chat is provided by SpeedSims. IP - 68.232.167.202 Port - 4251 Password - speedsims b. Voice chat is permitted and encouraged during our events. c. Please respect SpeedSims policies. (Use civil language and behave civilly, don't make accusations regarding racing events.) VI. Administration 1. Drivers must be approved by league officials during pre-race practice sessions before being allowed to start an event or submit a custom car. 2. Drivers are allowed one custom car per series per season, the car is to be posted on the Paints page at least five days prior to its use. Download LCH Sedan Template Download LCH Coupe Template 3. This league was founded by Viagra6Car and Elliot9Matt. 4. Current League Officials : DusterLag, Grumpy, ucrdoh and SnowTiger 5. Officials reserve the right to modify or add any rules at any point prior to a league event. |



